## 01. Fishing in China
#ep4_01_fishing_in_china_achievement = {
#	possible = {
#		this = character:6878
#	}
#	happened = {
#		custom_description = {
#			text = ep4_01_fishing_in_china_achievement_trigger
#			this = character:6878
#			has_title = title:h_china
#		}
#	}
#}
#
## 02. The Heavenly Kingdom
#ep4_02_the_heavenly_kingdom_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_02_the_heavenly_kingdom_achievement_trigger
#			has_title = title:h_china
#			government_has_flag = government_is_celestial
#			religion = religion:christianity_religion
#			faith.religious_head ?= this
#		}
#	}
#}
#
## 03. Sword of Japan
#ep4_03_sword_of_japan_achievement = {
#	possible = {
#		exists = global_var:started_ep4_03_sword_of_japan_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_03_sword_of_japan_achievement_trigger
#			exists = global_var:finished_ep4_03_sword_of_japan_achievement
#		}
#	}
#}
#
## 04. A Living God on Earth
#ep4_04_a_living_god_on_earth_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_04_a_living_god_on_earth_achievement_trigger
#			government_has_flag = government_is_mandala
#			piety_level >= 8
#			mandala_radiance_value >= 100
#		}
#	}
#}
#
## 05. Grand Governor
#ep4_05_grand_governor_achievement = {
#	possible = {
#		exists = global_var:started_ep4_05_grand_governor_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_05_grand_governor_achievement_trigger
#			government_has_flag = government_is_celestial
#			tgp_is_any_minister = yes
#		}
#	}
#}
#
## 06. Mandate of Heaven
#ep4_06_mandate_of_heaven_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_06_mandate_of_heaven_achievement_trigger
#			exists = global_var:finished_ep4_06_mandate_of_heaven_achievement_trigger
#		}
#	}
#}
#
## 07. Cut off the Head... and the Body will Follow
#ep4_07_cut_off_the_head_and_the_body_will_follow_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_07_cut_off_the_head_and_the_body_will_follow_achievement_trigger
#			exists = global_var:finished_ep4_07_cut_off_the_head_and_the_body_will_follow_achievement
#		}
#	}
#}
#
## 08. Shōgun
#ep4_08_shogun_achievement = {
#	possible = {
#		this = character:japanese_minamoto_seiwa_10
#	}
#	happened = {
#		custom_description = {
#			text = ep4_08_shogun_achievement_trigger
#			exists = global_var:finished_ep4_08_shogun_achievement
#		}
#	}
#}
#
## 09. Devaraja
#ep4_09_devaraja_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_09_devaraja_achievement_trigger
#			has_mandala_aspect_level_5_trigger = yes
#			capital_province = { has_building_or_higher = mandala_capital_04 }
#		}
#	}
#}
#
## 10. Confucian Scholar
#ep4_10_confucian_scholar_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_10_confucian_scholar_achievement_trigger
#			has_trait = confucian_education
#			has_trait_xp = {
#				trait = confucian_education
#				value >= 100
#			}
#			any_relation = {
#				type = disciple
#				count >= 5
#			}
#		}
#	}
#}
#
## 11. Bloc Politics
#ep4_11_bloc_politics_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_11_bloc_politics_achievement_trigger
#			confederation ?= {
#				has_cohesion = yes
#				cohesion >= 100
#			}
#		}
#	}
#}
#
## 12. Upper-upper
#ep4_12_upper_upper_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_12_upper_upper_achievement_trigger
#			merit_level >= 9
#		}
#	}
#}
#
## 13. How it's done, done, done
#ep4_13_how_its_done_done_done_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_13_how_its_done_done_done_achievement_trigger
#			exists = global_var:achieved_ep4_13_how_its_done_done_done_achievement
#		}
#	}
#}
#
## 14. Daits How You Do It
#ep4_14_daits_how_you_do_it_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_14_daits_how_you_do_it_achievement_trigger
#			exists = global_var:achieved_ep4_14_daits_how_you_do_it_achievement
#		}
#	}
#}
#
## 15. Humble Beginnings
#ep4_15_humble_beginnings_achievement = {
#	possible = {
#		exists = global_var:started_ep4_15_humble_beginnings_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_15_humble_beginnings_achievement_trigger
#			government_has_flag = government_is_mandala
#			capital_province = { has_building_with_flag = mandala_capital_building }
#		}
#	}
#}
#
## 16. Flying Colors
#ep4_16_flying_colors_achievement = {
#	possible = {
#		exists = global_var:started_ep4_16_flying_colors_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_16_flying_colors_achievement_trigger
#			tgp_passed_children_examination = yes
#			tgp_passed_provincial_examination = yes
#			tgp_passed_metropolitan_examination = yes
#			tgp_passed_palace_examination = yes
#		}
#	}
#}
#
## 17. Highway of Ideas
#ep4_17_highway_of_ideas_achievement = {
#	possible = {
#		exists = global_var:started_ep4_17_highway_of_ideas_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_17_highway_of_ideas_achievement_trigger
#			culture = {
#				any_known_innovation = {
#					has_innovation_parameter = silk_road_innovation_parameter
#				}
#			}
#		}
#	}
#}
#
## 18. Yes I need, I need my Samurai
#ep4_18_yes_i_need_my_samurai_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_18_yes_i_need_my_samurai_achievement_trigger
#			exists = global_var:achieved_ep4_18_yes_i_need_my_samurai_achievement
#		}
#	}
#}
#
## 19. Stamp of Approval
#ep4_19_stamp_of_approval_achievement = {
#	possible = {
#		exists = global_var:started_ep4_19_stamp_of_approval_achievement
#	}
#	happened = {
#		custom_description = {
#			text = ep4_19_stamp_of_approval_achievement_trigger
#			top_liege.primary_title = title:h_china
#			OR = {
#				tgp_passed_children_examination = yes
#				tgp_passed_provincial_examination = yes
#				tgp_passed_metropolitan_examination = yes
#				tgp_passed_palace_examination = yes
#			}
#		}
#	}
#}
#
## 20. Promised Land
#ep4_20_promised_land_achievement = {
#	possible = {
#		
#	}
#	happened = {
#		custom_description = {
#			text = ep4_20_promised_land_achievement_trigger
#			exists = global_var:achieved_ep4_20_promised_land_achievement
#		}
#	}
#}
#