#fp1_01_achievement = {
#	possible = {
#		exists = global_var:started_far_from_home_achievement
#		
#		NOT = {
#			is_target_in_global_variable_list = {
#				name = unavailable_achievements
#				target = flag:rd_character_blocked_far_from_home_achievement
#			}
#		}
#	}
#	happened = {
#		custom_description = {
#			text = miklagardariki_achievement_trigger
#			fp1_achievement_culture_plus_religion_norse_trigger = yes
#			capital_county.title_province = { geographical_region = dlc_fp1_achievement_far_from_home }
#		}
#	}
#}
#
#fp1_02_achievement = {
#	possible = {
#		exists = global_var:started_miklagardariki_achievement
#		
#		NOT = {
#			is_target_in_global_variable_list = {
#				name = unavailable_achievements
#				target = flag:rd_character_blocked_miklagardariki_achievement
#			}
#		}
#	}
#	happened = {
#		custom_description = {
#			text = miklagardariki_achievement_trigger
#			fp1_achievement_culture_plus_religion_norse_trigger = yes
#			completely_controls = title:k_thessalonika
#			highest_held_title_tier >= tier_empire
#			NOT = {
#				any_held_title = { this = title:e_byzantium }
#			}
#		}
#	}
#}
#
#fp1_03_achievement = {
#	possible = { 
#		exists = global_var:started_canute_the_greater_achievement 
#		
#	}
#	happened = {
#		custom_description = {
#			text = canute_the_greater_achievement_trigger
#			has_character_flag = canute_the_greater_achievement_flag
#		}
#	}
#}
#
#fp1_04_achievement = {
#	possible = {
#		exists = global_var:started_king_of_all_the_isles_achievement
#		
#		# Realm size cannot ever go over a certain amount.
#		realm_size <= 80
#	}
#	happened = {
#		custom_description = {
#			text = king_of_all_the_isles_achievement_trigger
#			fp1_achievement_culture_plus_religion_norse_trigger = yes
#			completely_controls_region = dlc_fp1_achievement_king_of_all_the_isles
#		}
#	}
#}
#
#fp1_05_achievement = {
#	possible = {
#		exists = global_var:started_faster_than_the_fox_achievement
#		
#		NOT = {
#			is_target_in_global_variable_list = {
#				name = unavailable_achievements
#				target = flag:rd_character_blocked_faster_than_the_fox_achievement
#			}
#		}
#	}
#	happened = {
#		custom_description = {
#			text = faster_than_the_fox_achievement_trigger
#			fp1_achievement_culture_plus_religion_norse_trigger = yes
#			completely_controls = title:k_sicily
#			top_liege = this
#			current_date < 1047.1.1
#		}
#	}
#}
#
#fp1_06_achievement = {
#	possible = { 
#		exists = global_var:started_volva_achievement
#		
#	}
#	happened = {
#		custom_description = {
#			text = volva_achievement_trigger
#			fp1_achievement_culture_plus_religion_norse_trigger = yes
#			has_character_flag = volva_achievement_flag
#		}
#	}
#}
#
#fp1_07_achievement = {
#	possible = { 
#		exists = global_var:started_saga_in_stone_achievement
#		
#	}
#	happened = {
#		custom_description = {
#			text = saga_in_stone_achievement_trigger
#			dynasty = {
#				exists = var:saga_in_stone_achievement_tally
#				var:saga_in_stone_achievement_tally >= 100
#			}
#		}
#	}
#}
#
#fp1_08_achievement = {
#	possible = { 
#		exists = global_var:started_first_of_the_crusader_kings_achievement
#		
#		NOT = { exists = global_var:had_first_catholic_crusade }
#	}
#	happened = {
#		custom_description = {
#			text = first_of_the_crusader_kings_achievement_trigger
#			has_character_flag = first_of_the_crusader_kings_achievement_flag
#			fp1_achievement_culture_norse_trigger = yes
#		}
#	}
#}
#
#fp1_09_achievement = {
#	possible = {
#		exists = global_var:started_vladimirs_second_choice_achievement
#		
#	}
#	happened = {
#		custom_description = {
#			text = fans_of_ibn_fadlan_achievement_trigger
#			fp1_achievement_culture_norse_or_rus_trigger = yes
#			religion = religion:islam_religion
#			any_county_in_region = {
#				region = dlc_fp1_achievement_vladimirs_second_choice
#				count = all
#				religion = religion:islam_religion
#			}
#		}
#	}
#}
#
#fp1_10_achievement = {
#	possible = {
#		exists = global_var:started_a_dangerous_business_achievement
#		
#	}
#	happened = {
#		custom_description = {
#			text = a_dangerous_business_achievement_trigger
#			has_character_flag = a_dangerous_business_achievement_flag
#		}
#	}
#}
#