 #############
# Christian #
#############

# novelist

aachen = {
	county = c_aachen
	barony = b_aachen
	
	character_modifier = {
		prowess_per_piety_level = 1
		knight_effectiveness_mult = 0.1
	}
}

provence = {
	county = c_bouches_du_rhone
	barony = b_marseille
	
	character_modifier = {
		martial = 1
		monthly_lifestyle_xp_gain_mult = 0.1
	}
}

pavia = {
	county = c_pavia
	
	character_modifier = {
		legitimacy_gain_mult = 0.1
		#monthly_lifestyle_xp_gain_mult = 0.1
	}
}


poitiers = {
	county = c_poitiers
	barony = b_loudun
	character_modifier = {
		martial = 2
		knight_effectiveness_mult = 0.2
	}
}

rocamadour = {
	county = c_quercy
	character_modifier = {
		fertility = 0.20
		prowess_per_prestige_level = 1
	}
}

ker_ys = {
	county = c_finistere
	barony = b_st_pol_de_leon
	character_modifier = {
		embarkation_cost_mult = -0.25
		legitimacy_gain_mult = 0.05
	}
}

doggerland = {
	county = c_hestr
	character_modifier = {
		legitimacy_gain_mult = 0.05
		retreat_losses = -0.1
	}
}

toulon = {
	county = c_var
	character_modifier = {
		monthly_county_control_growth_factor = 0.05
		owned_personal_scheme_success_chance_add = 5
	}
}

oxford = {
	county = c_oxfordshire
	character_modifier = {
		learning_per_stress_level = 2
		monthly_piety = 1
	}
}

sens = {
	county = c_sens
	character_modifier = {
		learning_per_stress_level = 2
		monthly_lifestyle_xp_gain_mult = 0.1
	}
}

toulouse = {
	county = c_toulouse
	character_modifier = {
		stewardship = 1
		cultural_head_fascination_mult = 0.05
	}
}

nantes = {
	county = c_nantes
	character_modifier = {
		build_gold_cost = -0.1
		development_growth_factor = 0.05
	}
}

lyon_fr = {
	county = c_rhone
	character_modifier = {
		learning_per_prestige_level = 1
		development_growth_factor = 0.05
	}
}

### rosencrosser

slesvig = {
	county = c_slesvig
	character_modifier = {
		health = 0.1
		clergy_opinion = 10
	}
}

magdeburg = {
	county = c_magdeburg
	character_modifier = {
		cultural_head_fascination_mult = 0.05
		monthly_county_control_growth_factor = 0.05
	}
}

hamburg = {
	county = c_hamburg
	character_modifier = {
		tax_mult = 0.05
	}
}

kassel = {
	county = c_kassel
	character_modifier = {
		monthly_piety_gain_mult = 0.15
		monthly_prestige_gain_mult = 0.05
	}
}

### folk german

kyffhauser = {
	county = c_merseburg
	barony = b_sangerhausen
	character_modifier = {
		monthly_piety_gain_mult = 0.1
		legitimacy_gain_mult = 0.05
	}
}

neuschwanstein = {
	county = c_allgau 
	barony = b_kaufbeuren
	character_modifier = {
		monthly_prestige_gain_mult = 0.1
		monthly_lifestyle_xp_gain_mult = 0.1
	}
}

leipzig = {
	county = c_leipzig  
	character_modifier = {
		monthly_prestige_gain_mult = 0.05
		personal_scheme_phase_duration_add = -10
	}
}

bremen = {
	county = c_bremen 
	character_modifier = {
		tax_mult = 0.5
	}
}

#concodantist

maastricht = {
	county = c_maastricht
	barony = b_maastricht
	
	character_modifier = {
		diplomacy_per_piety_level = 1
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

frankfurt = {
	county = c_frankfurt
	
	character_modifier = {
		name = holy_site_rome_effect_name
		stewardship_per_piety_level = 1
	}
}

luxembourg = {
	county = c_luxembourg
	
	character_modifier = {
		name = holy_site_schengen_effect_name
		different_culture_opinion = 10
	}
}

strassburg = {
	county = c_strassburg
	
	character_modifier = {
		name = holy_site_rome_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}

brussels = {
	county = c_brabant
	barony = b_brussels
	
	character_modifier = {
		name = holy_site_rome_effect_name
		development_growth_factor = 0.05
		sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
	}
}

#Trench Singer

cambrai = {
	county = c_valenciennes
	barony = b_cambrai
	
	character_modifier = {
		name = holy_site_rome_effect_name
		clergy_opinion = 5
		learning = 2
	}
}

somme = {
	county = c_somme
	barony = b_corbie
	
	character_modifier = {
		name = holy_site_rome_effect_name
		learning_per_piety_level = 1
		monthly_piety_gain_mult = 0.05
	}
}

verdun = {
	county = c_bar
	barony = b_verdun
	
	character_modifier = {
		name = holy_site_verdun_effect_name
		controlled_province_advantage = 5
	}
}

ypres = {
	county = c_brugge
	barony = b_ypres
	
	character_modifier = {
		name = holy_site_ypres_effect_name
		defender_advantage = 5
	}
}

#Thelema

london = {
	county = c_london
	barony = b_gore
	
	character_modifier = {
		development_growth_factor = 0.15
	}
}

paris = {
	county = c_ile_de_france
	barony = b_paris
	character_modifier = {
		learning_per_prestige_level = 1
		monthly_piety_gain_mult = 0.1
	}	
}

cefalu = {
	county = c_palermo
	barony = b_cefalu
	
	character_modifier = {
		fertility = 0.10
		stress_loss_mult = 0.1
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

lochness = {
	county = c_inverness
	barony = b_urquhart
	
	character_modifier = {
		name = holy_site_bodh_gaya_effect_name
		stress_loss_mult = 0.2
	}
}


# Wiccan

stonehenge = {
	county = c_wiltshire
	
	character_modifier = {
		monthly_piety_gain_mult = 0.1
		stewardship_per_piety_level = 1
	}
}

southhampton = {
	county = c_hampton
	barony = b_southampton
	
	character_modifier = {
		learning = 2
	}
}

cornwall = {
	county = c_cornwall
	barony = b_tintagel
	
	character_modifier = {
		defender_advantage = 5
	}
}

warwick = {
	county = c_warwickshire
	
	character_modifier = {
		monthly_piety_gain_mult = 0.2
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

rennes = {
	county = c_rennes
	
	character_modifier = {
		monthly_piety_gain_mult = 0.2
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

bedford = {
	county = c_bedford
	
	character_modifier = {
		monthly_piety_gain_mult = 0.2
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

sussex = {
	county = c_west_sussex
	
	character_modifier = {
		monthly_piety_gain_mult = 0.2
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

#Presbytarian

leath = {
	county = c_lothian
	barony = b_haddington
	
	character_modifier = {
		martial = 1
	}
}

edinburgh = {
	county = c_lothian
	
	character_modifier = {
		learning_per_piety_level = 1
	}
}

standrews = {
	county = c_fife
	barony = b_st_andrews
	
	character_modifier = {
		learning_per_prestige_level = 1
	}
}

perth = {
	county = c_gowrie
	character_modifier = {	
		levy_size = 0.15
	}
}

belfast = {
	county = c_antrim
	character_modifier = {	
		prowess_per_stress_level = 1
	}	
}


#
dublin = {
	county = c_dublin
	
	character_modifier = {
		cultural_head_fascination_mult = 0.05
		monthly_county_control_growth_factor = 0.05
	}
}

llandrindod = {
	county = c_sir_faesyfed
	
	character_modifier = {
		clergy_opinion = 10
	}
}

# Johannic

orleans = {
	county = c_orleans
	barony = b_orleans
	
	character_modifier = {
		holy_order_hire_cost_mult = -0.1
		prowess_per_stress_level = 1
	}
}

domremy = {
	county = c_neufchateau
	barony = b_neufchateau
	
	character_modifier = {
		name = holy_site_domremy_effect_name
		martial = 1
	}
}

avignon = {
	county = c_vaucluse
	barony = b_avignon
	
	character_modifier = {
		name = holy_site_avignon_effect_name
		monthly_county_control_growth_factor = 0.1
		build_gold_cost = -0.10
	}
}

rouen = {
	county = c_rouen
	barony = b_rouen
	
	character_modifier = {
		name = holy_site_rouen_effect_name
		knight_effectiveness_mult = 0.1
		stress_loss_mult = 0.1
	}
}

reims = {
	county = c_reims
	barony = b_reims
	
	character_modifier = {
		legitimacy_gain_mult = 0.05
		men_at_arms_maintenance_per_dread_mult = -0.002
	}
}

# pantheonic

grenoble = {
	county = c_isere
	barony = b_grenoble
	
	character_modifier = {
		name = holy_site_grenoble_effect_name
		religious_vassal_opinion = 5
		sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
	}
}

arras = {
	county = c_boulogne
	barony = b_aire
	
	character_modifier = {
		name = holy_site_arras_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}

berlin = {
	county = c_berlin
	barony = b_berlin

	character_modifier = {
		name = holy_site_berlin_effect_name
		martial = 1
		hard_casualty_modifier = -0.1
	}
}

trier = {
	county = c_trier
	barony = b_trier
	
	character_modifier = {
		name = holy_site_trier_effect_name
		cultural_head_fascination_mult = 0.05
		monthly_county_control_growth_factor = 0.05
	}
}

capua = {
	county = c_caserta
	barony = b_aversa
	
	character_modifier = {
		defender_advantage = 5
		diplomacy = 1
	}
}

# Catholic

seville = {
	county = c_sevilla
	barony = b_sevilla
	
	character_modifier = {
		name = holy_site_seville_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}

#jerusalem = {
#	county = c_jerusalem
#	
#	character_modifier = {
#		monthly_piety_gain_mult = 0.2
#	}
#	parameters = {
#		jerusalem_conversion_bonus # +20% County Conversion
#	}
#}
#
rome = {
	county = c_roma
	barony = b_vaticano
	
	character_modifier = {
		name = holy_site_rome_effect_name
		development_growth_factor = 0.1
		stewardship = 1
	}
}

cologne = {
	county = c_cologne
	
	character_modifier = {
		name = holy_site_cologne_effect_name
		cultural_head_fascination_mult = 0.05
		monthly_county_control_growth_factor = 0.05
	}
}

lourdes = {
	county = c_bigorre
	barony = b_tarbes
	
	character_modifier = {
		name = holy_site_lourdes_effect_name
		health = 0.1
		clergy_opinion = 10
	}
}

lisieux = {
	county = c_bayeux
	barony = b_lisieux
	
	character_modifier = {
		name = holy_site_lisieux_effect_name
		county_opinion_add = 10
		monthly_piety_gain_mult = 0.1
	}
}

assisi = {
	county = c_spoleto
	barony = b_assissi
	
	character_modifier = {
		church_holding_build_gold_cost = -0.1
		learning_per_piety_level = 2
	}
}

santiago = {
	county = c_coruna
	barony = b_santiago
	
	character_modifier = {
		name = holy_site_santiago_effect_name
		supply_duration = 0.2
		holy_order_hire_cost_mult = -0.1
	}
}

kent = {
	county = c_kent
	barony = b_canterbury
	
	character_modifier = {
		name = holy_site_kent_effect_name
		religious_vassal_opinion = 5
		sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
	}
}

#segrada_familia = {
#	county = c_barcelona
#	is_active = no
#
#	character_modifier = {
#		name = holy_site_segrada_familia_effect_name
#		monthly_piety_gain_mult = 0.1
#	}
#}

santo_toribio_de_liebana = {
	county = c_asturias_de_santillana
	barony = b_reinosa
	character_modifier = {
		learning_per_piety_level = 1
	}
}

escorial = {
	county = c_madrid
	character_modifier = {
		development_growth_factor = 0.05
		church_holding_build_gold_cost = -0.15
	}
}

lisboa = {
	county = c_lisboa
	character_modifier = {
		development_growth_factor = 0.1
		church_holding_build_gold_cost = -0.1
	}
}

andorra = {
	county = c_andorra
	character_modifier = {
		defender_advantage = 5
		diplomacy = 1
	}
}

caravaca_de_la_cruz = {
	county = c_murcia
	barony = b_caravacadelacruz
	character_modifier = {
		title_creation_cost_mult = -0.15
		men_at_arms_maintenance_per_dread_mult = -0.002
	}
}

la_rioja = {
	county = c_najera
	character_modifier = {
		health = 0.1
		monthly_piety_gain_mult = 0.1
	}
}
	
# Calvinist (Genevan/Helvetic)

the_hague = {
	county = c_holland
	barony = b_delft

	character_modifier = {
		domain_tax_same_faith_mult = 0.1
	}
}

la_rochelle = {
	county = c_aunis
	barony = b_la_rochelle

	character_modifier = {
		controlled_province_advantage = 5
		prowess_per_prestige_level = 1
	}
}

geneva = {
	county = c_geneva
	barony = b_geneva

	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

zurich = {
	county = c_zurich
	barony = b_zurich

	character_modifier = {
		stewardship_per_piety_level = 1
	}
}

debrecen = {
	county = c_hajdu_bihar
	barony = b_debrecen

	character_modifier = {
		monthly_piety = 0.5
		same_faith_opinion = 10
	}
}

# Lutheran 

eisenach = {
	county = c_schmalkalden
	barony = b_eisenach
	
	character_modifier = {
		name = holy_site_eisenach_effect_name
		learning_per_piety_level = 1
	}
}

wittenberg = {
	county = c_wittenberg

	character_modifier = {
		name = holy_site_wittenberg_effect_name
		diplomacy_per_piety_level = 1
	}
}

worms = {
	county = c_mannheim

	character_modifier = {
		name = holy_site_wittenberg_effect_name
		same_faith_opinion = 10
	}
}

lund = {
	county = c_skane
	
	character_modifier = {
		name = holy_site_lund_effect_name
		monthly_county_control_growth_factor = 0.5
	}	
}

### Adonist

teutoburger = {
	county = c_lippe
	
	character_modifier = {
		name = holy_site_teutoburger_name
		martial_per_prestige_level = 1
		prowess_per_prestige_level = 1
	}	
}

### Britannic

#Leviathan 
manchester = {
	county = c_cheshire
	barony = b_manchester

	character_modifier = {
		name = holy_site_manchester_effect_name
		monthly_county_control_growth_factor = 0.5
		holy_order_hire_cost_mult = -0.1
	}
}

sunderland = {
	county = c_tyne_and_wear
	barony = b_sunderland

	character_modifier = {
		name = holy_site_wallsey_effect_name
		build_gold_cost = -0.10
	}
}

lyme_regis = {
	county = c_dorset
	barony = b_lyme

	character_modifier = {
		name = holy_site_lyme_regis_effect_name
		learning_per_prestige_level = 1
	}
}

cardiff = {
	county = c_glamorgan
	barony = b_cardiff

	character_modifier = {
		name = holy_site_cardiff_effect_name
		county_opinion_add = 5
		different_culture_opinion = 5
	}
}

#Jack Tar, Royal Thelema, Victorian
portsmouth = {
	county = c_hampton

	character_modifier = {
		name = holy_site_portsmouth_effect_name
		army_maintenance_mult = -0.05
		martial_per_prestige_level = 1
	}
}

scapa_flow = {
	county = c_orkney

	character_modifier = {
		name = holy_site_portsmouth_effect_name
		army_maintenance_mult = -0.10
		supply_duration = 0.2
	}
}

london_east_end = {
	county = c_london
	barony = b_east_end
	character_modifier = {
		domain_tax_same_faith_mult = 0.1
	}
}	
gibraltar = {
	county = c_gibraltar

	character_modifier = {
		name = holy_site_portsmouth_effect_name
		naval_movement_speed_mult = 0.2
		coastal_advantage = 5
	}
}

malta = {
	county = c_malta

	character_modifier = {
		name = holy_site_portsmouth_effect_name
		controlled_province_advantage = 5
		prowess_per_prestige_level = 1
	}
}

#Yugoslavist & Partisan

kumrovec = { # home town of tito, communist pilgrimage spot irl
	county = c_zagorje
	barony = b_varazdin

	character_modifier = {
		name = holy_site_kumrovec_effect_name
		monthly_piety = 0.5
		legitimacy_gain_mult = 0.05
	}
}

kosovo_polje = { # place of the legendary battle against the ottomans
	county = c_hvosno
	barony = b_pristina

	character_modifier = {
		name = holy_site_kosovo_polje_effect_name
		martial_per_piety_level = 1
		knight_effectiveness_mult = 0.1
	}
}

grobnicko_polje = { # place of the legendary battle against the mongols
	county = c_cherso
	barony = b_rijeka

	character_modifier = {
		name = holy_site_grobnicko_polje_effect_name
		prowess_per_piety_level = 1
		heavy_infantry_damage_mult = 0.05
	}
}

belgrade = { # too many things to count
	county = c_beograd
	barony = b_beograd

	character_modifier = {
		name = holy_site_belgrade_effect_name
		vassal_opinion = 5
		stewardship = 1

	}
}

sarajevo = { # too many things to count
	county = c_sarajevo
	barony = b_vhrbosna

	character_modifier = {
		diplomacy_per_piety_level = 1
	}
	parameters = {
		jerusalem_conversion_bonus # +20% County Conversion
	}
}

gornja_stubica = { # site of the legendary peasant uprising against habsburgs
	county = c_zagreb
	barony = b_zagreb

	character_modifier = {
		county_opinion_add = 10
	}
}

#fracturism

chernobyl = { # иди ко мне
	county = c_chornobyl
	barony = b_chornobyl

	character_modifier = {
		knight_effectiveness_mult = 0.1
		prowess_per_piety_level = 2
		prowess_per_stress_level = 2
		prowess_per_prestige_level = 2
		monthly_piety = 1
		army_maintenance_mult = -0.1
		health = -0.1
	}
}

#Alexandria -  to do


# Orthodox
constantinople = {
	county = c_byzantion

	character_modifier = {
		name = holy_site_constantinople_effect_name
		cultural_head_fascination_mult = 0.15
	}
}

athos = {
	county = c_athos

	character_modifier = {
		name = holy_site_athos_effect_name
		learning_per_piety_level = 1
	}
}

iasi= {
	county = c_iasi

	character_modifier = {
		name = holy_site_iasi_effect_name
		martial_per_piety_level = 1
		knight_effectiveness_mult = 0.1
	}
}


kent = {
	county = c_kent
	barony = b_canterbury
	
	character_modifier = {
		name = holy_site_kent_effect_name
		religious_vassal_opinion = 5
		sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
	}
}

segrada_familia = {
	county = c_barcelona
	is_active = no

	character_modifier = {
		name = holy_site_segrada_familia_effect_name
		monthly_piety_gain_mult = 0.1
	}
}

# Orthodox
constantinople = {
	county = c_byzantion

	character_modifier = {
		name = holy_site_constantinople_effect_name
		cultural_head_fascination_mult = 0.15
	}
}

#alexandria = {
#	county = c_alexandria
#
#	character_modifier = {
#		name = holy_site_alexandria_effect_name
#		learning_per_piety_level = 1
#	}
#}
#
#antioch = {
#	county = c_antiocheia
#
#	character_modifier = {
#		name = holy_site_antioch_effect_name
#		martial_per_piety_level = 1
#		knight_effectiveness_mult = 0.1
#	}
#}
#
#
## Coptic
#
#aksum = {
#	county = c_tigre #Ethiopian Coptic Church
#	
#	character_modifier = {
#		name = holy_site_aksum_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#
#napata = {
#	county = c_meroe #Nubian Coptic Church
#	
#	character_modifier = {
#		name = holy_site_napata_effect_name
#		stewardship = 1
#	}
#}
#
# Armenian

### Kept old holy site tag for save game compatibility
#suenik = { 
#	county = c_suenik #Site of the biggest Armenian church in Dvin
#	
#	character_modifier = {
#		name = holy_site_dwin_effect_name
#		monthly_piety_gain_mult = 0.05
#		learning = 1
#	}
#}
#
#dvin = {
#	county = c_dvin #Site of the biggest Armenian church in Dvin
#	
#	character_modifier = {
#		name = holy_site_dwin_effect_name
#		monthly_piety_gain_mult = 0.05
#		learning = 1
#	}
#}
#
#colonea = {
#	county = c_colonea #Where St. Gregory the Illuminator's body was taken after his death(he died close to Dwin).
#
#	character_modifier = {
#		name = holy_site_koloneia_effect_name
#		direct_vassal_opinion = 5
#	}
#}
#
#beirut = {
#	county = c_beirut #Site of St. Jude's Martyrdom, also Mount Lebanon/Jabal al-Druze, an important Druze community.
#
#	character_modifier = {
#		name = holy_site_beirut_effect_name
#		councillor_opinion = 5
#	}
#}

# Nestorian

#baghdad = {
#	county = c_baghdad #Patriarchical seat of Nestorianism, also origin of the Sunni Caliphate and holy in Shia Islam
#
#	character_modifier = {
#		name = holy_site_baghdad_effect_name
#		development_growth_factor = 0.1
#		church_holding_build_gold_cost = -0.1
#	}
#}
#farz = {
#	county = c_shiraz #Early community of Nestorians which was part of the Nestorian heartland.
#
#	character_modifier = {
#		name = holy_site_farz_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#kerala = {
#	county = c_kerala #St. Thomas Christians. Gotta give this one a *big* bonus - conversion speed maybe??
#
#	parameters = {
#		kerala_conversion_bonus # +20% County Conversion
#	}
#}
# Insular Celtic
## The ecclesiastic capital of Ireland, and site of St. Patrick's primary church.
armagh = {
	county = c_armagh

	character_modifier = {
		name = holy_site_armagh_effect_name
		monthly_piety_gain_mult = 0.05
		learning_per_piety_level = 1
	}
}
## Monastery of Colm Cille, directly responsible for converting Scotland (then Pictland) & Northumbria. Still operating today, actually.
iona = {
	county = c_inner_hebrides

	# +20% County Conversion Speed in the British Isles
	parameters = {
		iona_conversion_bonus # +20% County Conversion
	}
}
## Mountain where patrick fasted and banished the snakes, Pilgramage Site
croagh_patrick = {
	county = c_mayo

	character_modifier = {
		supply_duration = 0.2
		prowess_per_stress_level = 1
	}
}
## St Patrick Purgatory, Pilgramage site
lough_derg = {
	county = c_ailech
	
	character_modifier = {
		monthly_piety_gain_mult = 0.15
	}
}

####Druidry####

###Gorsedd

wistman_wood = {
	county = c_devon
	barony = b_okehampton
	
	character_modifier = {
		monthly_piety_gain_mult = 0.15
	}
}

fortingall_yew = {
	county = c_atholl
	
	character_modifier = {
		stewardship_per_piety_level = 1
		fertility = 0.1
	}
}

glastonbury = {
	county = c_somerset
	barony = b_frome
	
	character_modifier = {
		prowess_per_piety_level = 1
		max_combat_roll = 4
	}
}

anglesey = {
	county = c_anglesey
	
	character_modifier = {
		learning_per_piety_level = 1
		learning = 1
	}
}
###Irish Druids

tara = {
	county = c_meath
	
	character_modifier = {
		legitimacy_gain_mult = 0.05
		levy_size = 0.1
	}
}

rathcroghan= {
	county = c_roscommon
	
	character_modifier = {
		legitimacy_gain_mult = 0.05
		fertility = 0.05
	}
}

carrowmore = {
	county = c_breifne
	barony = b_sligo	
	
	character_modifier = {
		build_gold_cost = -0.05
	}
}

greenan ={
	county = c_ailech
	barony = b_raphoe	
	
	# 50% County Conversion Resistance
	parameters = {
		visoki_conversion_resistance_bonus
	}
}

beaghmore ={
	county = c_tyrone
	barony = b_strabane
	character_modifier = {	
		monthly_prestige_gain_per_knight_mult = 0.02
		knight_effectiveness_mult = 0.1
	}	
}

lough_gur ={
	county = c_thomond
	
	character_modifier = {	
		diplomacy_per_prestige_level = 1
		knight_effectiveness_mult = 0.1
	}	
}

# Bosnian Church

## The heart of rural Bosnia, and so of the faith.
visoki = {
	county = c_rama

	# 50% County Conversion Resistance
		parameters = {
		visoki_conversion_resistance_bonus
	}
}

## Seat of the Archbishop of Ragusa, the diocese under which the Bishopric of Bosnia fell, and whose political support allowed them to stay largely independent of Rome.
ragusa = {
	county = c_dubrovnik

	character_modifier = {
		name = holy_site_ragusa_effect_name
		diplomacy = 1
	}
}

## The Hungarian capital for their conversion to Christianity. As one of the primary powers that persecuted the Bosnian Church in later centuries, controlling it gives some popular authority to the faith.
esztergom = {
	county = c_komarom
	barony = b_esztergom	

	character_modifier = {
		name = holy_site_esztergom_effect_name
		county_opinion_add = 10
	}
}

## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold.
albi = {
	county = c_albi

	character_modifier = {
		name = holy_site_albi_effect_name
		monthly_piety_gain_mult = 0.05
		learning_per_piety_level = 1
	}
}

# Mozarabic Church
## Rome, Jerusalem, and Santiago for the usual reasons.
## Cordoba for being the seat of their Muwalladi rulers, and thus a powerful symbol of control.
## Toledo, as the primary centre of worship for much of the church's history, and the seat of its most important councils.
toledo_mozarabic = {
	county = c_toledo

	character_modifier = {
		name = holy_site_toledo_mozarabic_effect_name
		prowess_per_piety_level = 1
		knight_effectiveness_mult = 0.1
	}
}

# Mozarabic Church
## Rome, & Santiago for the usual reasons.
## Toledo, for Elipandus and the independence of Mozarabism.
## Carthage, for the Donatists whose rigorous character may well have been the early building blocks for Iberian adoptionism.
#carthage_adoptionist = {
#	county = c_tunis
#
#	character_modifier = {
#		name = holy_site_carthage_effect_name
#		same_faith_opinion = 10
#	}
#}
## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict).
### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon.
lyon = {
	county = c_lyon

	character_modifier = {
		name = holy_site_lyon_effect_name
		learning_per_piety_level = 1
	}
}
## Honourable mention to c_asturias_de_santillana for Beatus of Liebana, but it's too close to several of their other holy sites.

#############
# Islam		#
#############

## Ash'ari (Sunni)
#mecca = {
#	county = c_mecca
#
#	character_modifier = {
#		name = holy_site_mecca_effect_name
#		monthly_piety_gain_per_knight_mult = 0.02
#		knight_effectiveness_mult = 0.1
#	}
#}
#
#medina = {
#	county = c_medina
#
#	character_modifier = {
#		name = holy_site_medina_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}

# Muwalladi (Iberian Sunni)

cordoba = {
	county = c_cordoba

	parameters = {
		cordoba_conversion_bonus # +20% County Conversion
	}
}

#sinai = {
#	county = c_sinai
#
#	character_modifier = {
#		name = holy_site_sinai_effect_name
#		desert_mountains_advantage = 5
#		learning = 1
#	}
#}
#
## Masmudism/Almohadism
#
#tinmallal = {
#	county = c_tinmallal
#	
#	character_modifier = {
#		name = holy_site_tinmallal_effect_name
#		prowess_per_piety_level = 1
#		max_combat_roll = 4
#	}
#}
#
#fes = {
#	county = c_fes
#	barony = b_subu
#	
#	character_modifier = {
#		name = holy_site_fes_effect_name
#		cultural_head_fascination_mult = 0.1
#	}
#}
#
## Isma'ili (Shia)
#
#nadjaf = {
#	county = c_kufa
#	barony = b_an-najaf
#
#	character_modifier = {
#		name = holy_site_nadjaf_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#
#damascus = {
#	county = c_damascus
#
#	character_modifier = {
#		name = holy_site_damascus_effect_name
#		levy_size = 0.05
#		monthly_county_control_growth_factor = 0.1
#	}
#}
#
#
## Muhakkima
#
#siffa = { # Location of the Battle of Siffa, where the Muhakkimas branched off from the other Islamic schools.
#	county = c_palmyra
#
#	character_modifier = {
#		name = holy_site_siffa_effect_name
#		prowess = 2
#		knight_effectiveness_mult = 0.2
#	}
#}
#
#kufa = {
#	county = c_kufa
#
#	character_modifier = {
#		name = holy_site_kufa_effect_name
#		intrigue_per_piety_level = 1
#	}
#}
#
## Ibadi ( Omani Muhakkima )
#
#basra = { # Location where the Ibadi school of thought originated.
#	county = c_basra
#
#	character_modifier = {
#		name = holy_site_basra_effect_name
#		learning = 2
#	}
#}
#
#nizwa = { # Where the Ibadi took refuge after being exiled.
#	county = c_nizwa
#
#	character_modifier = {
#		name = holy_site_nizwa_effect_name
#		stewardship_per_piety_level = 1
#	}
#}
#
## Sufri ( Moroccan Muhakkima )
#
#sijilmasa = {
#	county = c_sijilmasa
#
#	character_modifier = {
#		name = holy_site_sijilmasa_effect_name
#		diplomacy = 1
#		stewardship = 1
#	}
#}
#
## Nadjat ( Bahrain Muhakkima )
#
#bahrein = {
#	county = c_qatif
#
#	character_modifier = {
#		name = holy_site_bahrein_effect_name
#		stewardship = 1
#	}
#}
#
#yamama = {
#	county = c_yamama
#
#	character_modifier = {
#		name = holy_site_yamama_effect_name
#		desert_advantage = 5
#	}
#}
#
## Nizari
#
#qom = {
#	county = c_qom
#
#	character_modifier = {
#		name = holy_site_qom_effect_name
#		intrigue_per_piety_level = 1
#	}
#}
#
## Yazidi
#
#sinjar = { # Location of great communal importance, with multiple shrines.
#	county = c_sinjar
#
#	character_modifier = {
#		name = holy_site_sinjar_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#
#baalbek = { # Birthplace of Sheikh Adi, who was renowned his great asceticism as well as performing multiple miracles.
#	county = c_baalbek
#
#	character_modifier = {
#		name = holy_site_sinjar_effect_name
#		clergy_opinion = 10
#		monthly_prestige_gain_mult = 0.2
#	}
#}
#
#lalish = { # Tomb of Sheikh Adi. Considered by some to be the holiest site is Yazidism.
#	county = c_ninive
#
#	character_modifier = {
#		name = holy_site_lalish_effect_name
#		learning_per_piety_level = 1
#		monthly_piety_gain_mult = 0.2
#	}
#}
#
#nishapur = { #See also Behafaridism, since it was Behafar's birthplace. 
#	county = c_nishapur
#
#	character_modifier = {
#		name = holy_site_nishapur_effect_name
#		stewardship_per_piety_level = 1
#	}
#}
#
#dashtestan = {
#	county = c_mandestan
#
#	character_modifier = {
#		name = holy_site_dashtestan_effect_name
#		same_faith_opinion = 5
#	}
#}
#
## Druze
#zozan = {
#	county = c_bakharz  # Birthplace of Hamza ibn-'Ali ibn-Ahmad
#
#	character_modifier = {
#		name = holy_site_zozan_effect_name
#		same_faith_opinion = 5
#		domain_tax_same_faith_mult = 0.1
#	}
#}

#############
# Judaism	#
#############

#semien = {
#	county = c_semien
#
#	character_modifier = {
#		name = holy_site_semien_effect_name
#		defender_advantage = 5
#		diplomacy = 1
#	}
#}
#
#sufed = {
#	county = c_acre
#
#	character_modifier = {
#		name = holy_site_sufed_effect_name
#		same_faith_opinion = 10
#	}
#}
#
#gerizim = {
#	county = c_jerusalem
#	barony = b_nablus
#
#	character_modifier = {
#		name = holy_site_gerizim_effect_name
#		learning_per_piety_level = 1
#		monthly_prestige_gain_mult = 0.2
#	}
#}

panticapaeum = { #Major Radhanite settlement on the Steppe
	county = c_kerch

	character_modifier = {
		name = holy_site_panticapaeum_effect_name
		world_steppe_development_growth_factor = 0.25 #Make the steppe suck less
		steppe_development_growth_factor = 0.15 #Make steppe terrain suck even more lesserer
	}
}

itil = { #Khazar capital
	county = c_itil

	character_modifier = {
		name = holy_site_itil_effect_name
		different_culture_opinion = 10
		cultural_head_acceptance_gain_mult = 0.15
	}
}

#kochi = { #Place from which the Kochin Jews get their name
#	county = c_kerala
#	barony = b_kunjakari
#
#	character_modifier = {
#		name = holy_site_kochi_effect_name
#		diplomacy_per_piety_level = 1
#		cultural_head_acceptance_gain_mult = 0.15
#	}
#}
#
#manipur = { #Home of the Bnei Manashae
#	county = c_manipur
#
#	character_modifier = {
#		name = holy_site_manipur_effect_name
#		mountains_development_growth_factor = 0.2
#		mountains_advantage = 5
#	}
#}
#
#hamadan = { # Tomb of Esther and Modechai
#	county = c_hamadan
#	barony = b_hamadan
#
#	character_modifier = {
#		name = holy_site_hamadan_effect_name
#		different_faith_opinion = 10
#		monthly_lifestyle_xp_gain_mult = 0.15
#	}
#}
#
#babylon = { # Babylon was very important in early Judaism, where the Babylonian Talmud was written
#	county = c_kufa
#	barony = b_al-hila
#
#	character_modifier = {
#		name = holy_site_babylon_effect_name
#		development_growth_factor = 0.1
#		cultural_head_fascination_mult = 0.1
#	}
#}

#############
# Dualism	#
#############

# Manichaeism

#ahvaz = {
#	county = c_ahvaz
#
#	character_modifier = {
#		name = holy_site_ahvaz_effect_name
#		clergy_opinion = 5
#		personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
#	}
#}
#
#samarkand = {
#	county = c_samarkand
#
#	character_modifier = {
#		name = holy_site_samarkand_effect_name
#		stewardship_per_piety_level = 1
#	}
#}
#
#udabhanda = {
#	county = c_udabhanda
#
#	character_modifier = {
#		name = holy_site_udabhanda_effect_name
#		learning_per_piety_level = 1
#	}
#}

# Priscillianism

toledo = {
	county = c_toledo

	character_modifier = {
		name = holy_site_toledo_effect_name
		learning = 1
	}

}

#memphis = {
#	county = c_cairo
#	barony = b_hulwan-cairo
#
#	character_modifier = {
#		name = holy_site_memphis_effect_name
#		stewardship_per_piety_level = 1
#	}
#}
#
#
##############
## Eastern	#
##############
#
##Buddhist
#
#bodh_gaya = { # Where Buddha reached enlightenment
#	county = c_gaya
#
#	character_modifier = {
#		name = holy_site_bodh_gaya_effect_name
#		stress_loss_mult = 0.2
#	}
#}
#
#kusinagara = { # Where Buddha was born - Actually Lumbini but that was not known at this time
#	county = c_lumbini
#
#	character_modifier = {
#		name = holy_site_kusinagara_effect_name
#		fertility = 0.10
#		monthly_lifestyle_xp_gain_mult = 0.15
#	}
#}
#
#sarnath = { # Where Buddha first taught his diciples. Also the #1 most holy site in Hinduism (Varanasi)
#	county = c_varanasi
#
#	character_modifier = {
#		name = holy_site_sarnath_effect_name
#		learning = 2
#	}	
#}
#
#sanchi = { # Important temple complex
#	county = c_vidisa
#
#	character_modifier = {
#		name = holy_site_sanchi_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#
#ajanta = { # Caves & stone-cut temples, proto-Indian cave art.
#	county = c_vatsagulma
#
#	character_modifier = {
#		name = holy_site_ajanta_effect_name
#		negate_learning_penalty_add = 2
#		learning_per_piety_level = 1
#	}
#}
#
#sagya = { # Sa'gya - Holy Site for Lamaism/Nangchos
#	county = c_sagya
#	
#	character_modifier = {
#		name = holy_site_sagya_effect_name
#		diplomacy = 1
#		learning = 1
#	}
#}
#
#dagon = { # Shwedagon Pagoda - A sacred stupa built around year 500
#	county = c_dagon
#	
#	character_modifier = {
#		name = holy_site_dagon_effect_name
#		martial_per_piety_level = 1
#	}
#}
#
#pagan = { # Shwedagon Pagoda - A sacred stupa built around year 500
#	county = c_pagan
#	
#	character_modifier = {
#		name = holy_site_pagan_effect_name
#		stewardship = 1
#		monthly_prestige_gain_mult = 0.05
#	}
#}
#
#ava = { # Mahamuni Buddhist Temple near present-day Mandalay
#	county = c_ava
#	
#	character_modifier = {
#		name = holy_site_ava_effect_name
#		stewardship = 1
#		knight_effectiveness_mult = 0.05
#	}
#}
#
#sittaung = { # Kyaiktiyo Pagoda - Golden Balancing Rock on a mountain
#	county = c_sittaung
#	
#	character_modifier = {
#		name = holy_site_sittaung_effect_name
#		advantage_against_coreligionists = 1
#		artifact_decay_reduction_mult = -0.2
#	}
#}
#
#atamasthana = { # Atamasthana, or the Eight sacred places, are locations visited by Buddha in Anuradhapura
#	county = c_phiti
#	
#	character_modifier = {
#		name = holy_site_atamasthana_effect_name
#		domain_tax_mult = 0.02
#	}
#}
#
#amaravati = { # Amaravati - An important place for the early spread and development of Mahayana
#	county = c_nallamala
#	
#	character_modifier = {
#		name = holy_site_amaravati_effect_name
#		monthly_county_control_growth_factor = 0.1
#	}
#}
#
##Hindu
#
#varanasi = { # Sarnath, where Buddha first taught his disciples. Also a holy site in Buddhism (Sarnath)
#	county = c_varanasi
#
#	character_modifier = {
#		name = holy_site_varanasi_effect_name
#		learning = 2
#		clergy_opinion = 5
#	}	
#}
#
#ayodhya = {
#	county = c_ayodhya
#
#	character_modifier = {
#		name = holy_site_ayodhya_effect_name
#		monthly_piety_gain_per_knight_mult = 0.01
#		knight_effectiveness_mult = 0.1
#	}
#}
#
#mathura = {
#	county = c_mathura
#
#	character_modifier = {
#		name = holy_site_mathura_effect_name
#		diplomacy = 1
#		powerful_vassal_opinion = 5
#	}
#}
#
#haridwar = {
#	county = c_sthanisvara
#
#	character_modifier = {
#		name = holy_site_haridwar_effect_name
#		health = 0.1
#	}
#}
#
#kanchipuram = {
#	county = c_kanchipuram
#
#	character_modifier = {
#		name = holy_site_kanchipuram_effect_name
#		fertility = 0.15
#	}
#}
#
#ujjayini = {
#	county = c_ujjayini
#
#	character_modifier = {
#		name = holy_site_ujjayini_effect_name
#		stewardship = 1
#		courtier_and_guest_opinion = 5
#	}
#}
#
#dwarka = {
#	county = c_dvaraka
#
#	character_modifier = {
#		name = holy_site_dwarka_effect_name
#		martial = 1
#		hard_casualty_modifier = -0.1
#	}
#}
#
#puri = {
#	county = c_puri
#
#	character_modifier = {
#		name = holy_site_puri_effect_name
#		monthly_piety_gain_mult = 0.05
#		learning_per_piety_level = 1
#	}
#}
#
#badrinath = {
#	county = c_garwhal
#	barony = b_uttarkashi
#
#	character_modifier = {
#		name = holy_site_badrinath_effect_name
#		short_reign_duration_mult = -0.25
#		vassal_opinion = 3
#	}
#}
#
#shringeri = {
#	county = c_banavasi
#	barony = b_shringeri
#
#	character_modifier = {
#		name = holy_site_shringeri_effect_name
#		stewardship_per_piety_level = 1
#	}
#}
#
#konarak = {
#	county = c_kataka
#	barony = b_konarak
#
#	character_modifier = {
#		name = holy_site_konarak_effect_name
#		development_growth_factor = 0.1
#		church_holding_build_gold_cost = -0.1
#	}
#}
#
##Southeast Asia
#angkor = { #Shaivism
#	county = c_angkor
#
#	character_modifier = {
#		name = holy_site_angkor_effect_name
#		tributary_opinion = 5
#		jungle_construction_gold_cost = -0.1
#	}
#}
#
#bantey_srei = { #Vaishnavism
#	county = c_angkor
#
#	character_modifier = {
#		name = holy_site_bantey_srei_effect_name
#		county_opinion_add = 5
#		great_project_build_speed = -0.05
#	}
#}
#
#borobudur = { #Mahayana
#	county = c_JAV_mataram
#	barony = b_JAV_Borobodur
#
#	character_modifier = {
#		name = holy_site_borobudur_effect_name
#		monthly_piety_gain_per_knight_mult = 0.01
#		knight_effectiveness_mult = 0.1
#	}
#}
#
#muara_takus = { #Vajrayana
#	county = c_SUM_muara_takus
#	barony = b_SUM_Muara_Takus
#
#	character_modifier = {
#		name = holy_site_muara_takus_effect_name
#		tributary_opinion = 5
#		temple_citadel_holding_build_gold_cost = -0.1
#	}
#}
#
#prambanan = { #Shaivism & Krishnaism
#	county = c_JAV_mataram
#	barony = b_JAV_Mataram
#
#	character_modifier = {
#		name = holy_site_prambanan_effect_name
#		different_culture_opinion = 10
#	}
#}
#
#kalasan = { #Vajrayana & Mahayana
#	county = c_JAV_mataram
#	barony = b_JAV_Mataram
#
#	character_modifier = {
#		name = holy_site_kalasan_effect_name
#		diplomacy = 1
#		powerful_vassal_opinion = 5
#	}
#}
#
#preah_vihear = { #Shaivism
#	county = c_prea_vihear
#	barony = b_prea_vihear
#
#	character_modifier = {
#		name = holy_site_preah_vihear_effect_name
#		jungle_development_growth_factor = 0.2
#		county_opinion_add = 5
#	}
#}
#
#my_son = { #Shaivism
#	county = c_indrapura
#	barony = b_my_son
#
#	character_modifier = {
#		name = holy_site_my_son_effect_name
#		monthly_prestige_gain_per_knight_mult = 0.01
#		build_prestige_cost = -0.15
#	}
#}
#
#bayon = { #Mahayana
#	county = c_angkor
#
#	character_modifier = {
#		name = holy_site_bayon_effect_name
#		wetlands_development_growth_factor = 0.2
#		county_opinion_add = 5
#	}
#}
#
#bumiayu = { #Shaivism
#	county = c_SUM_palembang
#	barony = b_SUM_Musi
#
#	character_modifier = {
#		name = holy_site_bumiayu_effect_name
#		clergy_opinion = 5
#		monthly_piety_gain_mult = 0.1
#	}
#}
#
#khao_khlang_nai = { #Vaishnavism
#	county = c_lop_buri
#	barony = b_sri_thep
#
#	character_modifier = {
#		name = holy_site_khao_khlang_nai_effect_name
#		tributary_opinion = 5
#		temple_citadel_holding_build_gold_cost = -0.1
#	}
#}
#
#bupaya = { #Theravada
#	county = c_pagan
#	barony = b_pagan
#
#	character_modifier = {
#		name = holy_site_bupaya_effect_name
#		monthly_piety_gain_mult = 0.1
#	}
#}
#
##Jain
#
#palitana = {
#	county = c_somnath
#
#	character_modifier = {
#		name = holy_site_palitana_effect_name
#		monthly_piety_gain_mult = 0.1
#	}
#}
#
#shikharj = {
#	county = c_radha
#
#	character_modifier = {
#		name = holy_site_shikharj_effect_name
#		stress_loss_mult = 0.2
#		life_expectancy = 1
#	}
#}
#
#ranakpur = {
#	county = c_naddula
#
#	character_modifier = {
#		name = holy_site_ranakpur_effect_name
#		stewardship = 1
#		sway_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
#	}
#}
#
#ellora = {
#	county = c_vatsagulma
#
#	character_modifier = {
#		name = holy_site_ellora_effect_name
#		county_opinion_add = 5
#		different_culture_opinion = 5
#	}
#}
#
#sittannavasal = {
#	county = c_kongu
#
#	character_modifier = {
#		name = holy_site_sittannavasal_effect_name
#		direct_vassal_opinion = 5
#	}
#}
#
##Tani
#
#itanagar = {
#	county = c_itanagar
#	
#	character_modifier = {
#		name = holy_site_itanagar_effect_name
#		monthly_prestige_gain_mult = 0.1
#	}
#}
#
#pemako = {
#	county = c_pemako
#	
#	character_modifier = {
#		name = holy_site_pemako_effect_name
#		learning = 1
#		tyranny_gain_mult = -0.2
#	}
#}
#
#rima = {
#	county = c_rima
#	
#	character_modifier = {
#		name = holy_site_rima_effect_name
#		diplomacy_per_prestige_level = 1
#	}
#}
#
#tezu = {
#	county = c_tezu
#	
#	character_modifier = {
#		name = holy_site_tezu_effect_name
#		hills_advantage = 5
#	}
#}
#
##Mundhum
#
#kathmandu = {
#	county = c_kathmandu
#	
#	character_modifier = {
#		name = holy_site_kathmandu_effect_name
#		county_opinion_add = 5
#		different_faith_opinion = 5
#	}
#}
#
#ilam = {
#	county = c_ilam
#	
#	character_modifier = {
#		name = holy_site_ilam_effect_name
#		mountains_advantage = 5
#	}
#}
#
#garwhal = {
#	county = c_garwhal
#	
#	character_modifier = {
#		name = holy_site_garwhal_effect_name
#		diplomacy_per_piety_level = 1
#	}
#}
#
#jumla = {
#	county = c_jumla
#	
#	character_modifier = {
#		name = holy_site_jumla_effect_name
#		dynasty_house_opinion = 5
#	}
#}
#
##Qiangic/Hsexje
#
#maowun = {
#	county = c_hanzhou
#	
#	character_modifier = {
#		name = holy_site_maowun_effect_name
#		monthly_piety_gain_per_knight_mult = 0.01
#	}
#}
#
#ngawa = {
#	county = c_ngawa
#	
#	character_modifier = {
#		name = holy_site_ngawa_effect_name
#		learning_per_piety_level = 1
#	}
#}
#
#chakla = {
#	county = c_chakla
#	
#	character_modifier = {
#		name = holy_site_chakla_effect_name
#		build_speed = -0.15
#	}
#}
#
#gyaitang = {
#	county = c_gyaitang
#	
#	character_modifier = {
#		name = holy_site_gyaitang_effect_name
#		same_culture_opinion = 5
#	}
#}
#
#rebgong = {
#	county = c_rebgong
#	
#	character_modifier = {
#		name = holy_site_rebgong_effect_name
#		monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
#	}
#}
#
#xingqing = {
#	county = c_lingzhou
#	
#	character_modifier = {
#		name = holy_site_xingqing_effect_name
#		same_faith_opinion = 5
#	}
#}
#
#yijinai = {
#	county = c_tongcheng
#	
#	character_modifier = {
#		name = holy_site_yijinai_effect_name
#		build_gold_cost = -0.05
#	}
#}
#
#alxa = {
#	county = c_alxa
#	
#	character_modifier = {
#		name = holy_site_alxa_effect_name
#		stewardship = 1
#	}
#}
#
################
## Zoroastrian #
################
#
#yazd = {
#	county = c_yazd
#
#	character_modifier = {
#		name = holy_site_yazd_effect_name
#		same_faith_opinion = 5
#	}
#}
#
#
#nok_kundi = {
#	county = c_riqan
#
#	character_modifier = {
#		name = holy_site_nok_kundi_effect_name
#		build_gold_cost = -0.1
#		stewardship = 1
#	}
#}
#
#adur_farnbag = {
#	county = c_irahistan 
#	barony = b_kariyan
#
#	character_modifier = {
#		name = holy_site_adur_farnbag_effect_name
#		learning = 1
#		clergy_opinion = 5
#	}
#}
#
#adur_burzen_mihr = {
#	county = c_nishapur
#	barony = b_rivand
#
#	character_modifier = { 
#		name = holy_site_adur_burzen_mihr_effect_name
#		drylands_development_growth_factor = 0.2
#		county_opinion_add = 5
#	}
#}
#
#takht-i-sangin = {
#	county = c_wakhsh
#	barony = b_awzaj
#
#	character_modifier = {
#		name = holy_site_takht-i-sangin_effect_name
#		diplomacy = 1
#		clergy_opinion = 5
#	}
#}
#
#takht-e_soleyman = {
#	county = c_urmiya
#
#	character_modifier = {
#		name = holy_site_takht-e_soleyman_effect_name
#		monthly_piety_gain_per_knight_mult = 0.01
#		knight_effectiveness_mult = 0.2
#	}
#}
#
#ushi-darena = {
#	county = c_baduspan
#
#	character_modifier = {
#		name = holy_site_ushi-darena_effect_name
#		monthly_piety_gain_mult = 0.1
#	}
#}
#
#mount_damavand = { #A mountain in ancient Iranian legend, where the hero Faridun imprisoned the dragon Zahhak 
#	county = c_baduspan
#	barony = b_firrim
#
#	character_modifier = {
#		name = holy_site_damavand_effect_name
#		prowess_per_stress_level = 2
#	}
#}
#
#badd = { #Site of Babak Khorammdin Fort, and the khurramite last stand 
#	county = c_tabriz
#	barony = b_ahar 
#
#	character_modifier = {
#		name = holy_site_badd_effect_name
#		advantage_against_coreligionists = 5
#		supply_duration = 0.2
#	}
#}
#
#ctesiphon = { #Important site for Mazdakism 
#	county = c_baghdad
#	barony = b_an-nahrawan
#
#	character_modifier = {
#		name = holy_site_ctesiphon_effect_name
#		monthly_prestige_gain_mult = 0.1
#		learning = 1
#	}
#}
#
#ani = { #Great temple site in Zoroastrian Armenia 
#	county = c_hayk 
#	barony = b_ani
#
#	character_modifier = {
#		name = holy_site_ani_effect_name
#		direct_vassal_opinion = 5
#	} 
#}
#
#mizdahqan = { #Zoroastrian centre in Khwarezmia, large necropolis  
#	county = c_kurdar
#	barony = b_mizdahqan 
#
#	character_modifier = {
#		name = holy_site_mizdahqan_effect_name
#		learning_per_stress_level = 1
#	} 
#}
#
#dunhuang = { #Sogdian Zoroastrian and early Buddhist centre on the Silk Road in China
#	county = c_dunhuang 
#
#	character_modifier = {
#		name = holy_site_dunhuang_effect_name
#		desert_development_growth_factor = 0.10
#		drylands_development_growth_factor = 0.10
#		learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value 
#	} 
#}
#
#####################
# Eurasian Pagan	#
#####################

# Norse
## Uppsala
	# Site of Scandinavia's pre-eminent temple, both pre & post Christianisation.
## Lejre
	# (Retired) Hrólfr's Hall, a legendary king.
## Paderborn
	# Site of Saxon Irminsul.
## Zeeland
	# (Retired) Focal point for an old major Germanic cult. Probably.
## Ranaheim
	# Important religious site in assorted sagas.
## York
	# Focal point for Norse activities in the British Isles, place of Ragnar's "martyrdom" (and subsequently suddenly genealogically important for half of Scandinavia's nobility).
## Kiev
	# Focal point for Norse activities in Russia & symbolic of their influence in the east.

uppsala = {
	county = c_upland

	character_modifier = {
		name = holy_site_uppsala_effect_name
		monthly_piety_gain_per_knight_mult = 0.01
		heavy_infantry_damage_mult = 0.05
	}
}

lejre = {
	county = c_sjaelland
	barony = b_hafn
	character_modifier = {
		name = holy_site_lejre_effect_name
		knight_effectiveness_mult = 0.2
		prowess_per_piety_level = 1
	}
}

paderborn = {
	county = c_paderborn

	character_modifier = {
		name = holy_site_paderborn_effect_name
		stewardship_per_piety_level = 1
		fertility = 0.1
	}
}

zeeland = {
	county = c_zeeland

	character_modifier = {
		name = holy_site_zeeland_effect_name
		prowess_per_piety_level = 1
		supply_duration = 0.2
	}
}

ranaheim = {
	county = c_trandheim

	character_modifier = {
		name = holy_site_ranaheim_effect_name
		men_at_arms_maintenance = -0.05
	}
}

jorvik = {
	county = c_north_riding

	character_modifier = {
		name = holy_site_jorvik_effect_name
		knight_effectiveness_mult = 0.2
		prowess_per_piety_level = 1
	}
}

konugardr = {
	county = c_kyiv

	character_modifier = {
		name = holy_site_konugardr_effect_name
		prowess_per_piety_level = 1
		supply_duration = 0.2
	}
}

# Finnish

raivola = {
	county = c_kakisalmi

	character_modifier = {
		name = holy_site_raivola_effect_name
		monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
	}
}

hiiumaa = {
	county = c_osel
	barony = b_hiiumaa

	character_modifier = {
		name = holy_site_hiiumaa_effect_name
		stewardship = 1
		close_relative_opinion = 5
	}
}

akkel = {
	county = c_akkel

	character_modifier = {
		name = holy_site_akkel_effect_name
		taiga_max_combat_roll = 5
		archers_toughness_mult = 0.1
	}
}

perm = {
	county = c_perm

	character_modifier = {
		name = holy_site_perm_effect_name
		supply_duration = 0.25
		prowess = 1
	}
}

# Slavic

kiev = {
	county = c_kiev

	character_modifier = {
		name = holy_site_kiev_effect_name
		monthly_piety_gain_mult = 0.1
		knight_effectiveness_mult = 0.2
	}
}

novgorod = {
	county = c_novgorod
	barony = b_soltsy

	character_modifier = {
		name = holy_site_novgorod_effect_name
		stewardship_per_piety_level = 1
	}
}

barlad = {
	county = c_vaslui
	barony = b_barlad

	character_modifier = {
		name = holy_site_barlad_effect_name
		prowess = 1
		heavy_infantry_toughness_mult = 0.1
	}
}

plock = {
	county = c_plocka
	barony = b_plock
	character_modifier = {
		name = holy_site_plock_effect_name
		same_faith_opinion = 15
	}
}

czestochowa = {
	county = c_ratibor
	barony = b_czestochowa 	
	character_modifier = {
		name = holy_site_czestochowa_effect_name
		same_faith_opinion = 15
	}
}

niepokalanow = {
	county = c_czerska
	barony = b_sochaczew
	character_modifier = {
		name = holy_site_niepokalanow_effect_name
		same_faith_opinion = 15
	}
}

gietrzwald = {
	county = c_allenstein
	barony = b_osterode
	character_modifier = {
		name = holy_site_gietrzwald_effect_name
		same_faith_opinion = 15
	}
}		


zalaszanto = {
	county = c_kolon
	barony = b_egerszeg
	character_modifier = {
		name = holy_site_zalaszanto_effect_name
		monthly_prestige_gain_mult = 0.5
	}
}	

# Baltic



sventoji = {
	county = c_palanga
	barony = b_duvzare

	character_modifier = {
		name = holy_site_pokaini_effect_name
		#controlled_province_advantage = 5
		stress_loss_mult = 0.1
	}
}

svencionys = {
	county = c_kernave
	barony = b_pabrade

	character_modifier = {
		name = holy_site_pokaini_effect_name
		#controlled_province_advantage = 5
		stress_loss_mult = 0.2
	}
}

vilnius = {
	county = c_kernave

	character_modifier = {
		name = holy_site_pokaini_effect_name
		vassal_opinion = 5
		county_opinion_add = 5
	}
}

palanga = {
	county = c_palanga

	character_modifier = {
		name = holy_site_torun_effect_name
		martial_per_piety_level = 1
		knight_effectiveness_mult = 0.2
	}
}

kernave = {
	county = c_kernave
	barony = b_kernave
	character_modifier = {
		name = holy_site_torun_effect_name
		monthly_piety_gain_mult = 0.2
	}
}

talsi = {
	county = c_vanemane
	barony = b_dundaga

	character_modifier = {
		name = holy_site_talsi_effect_name
		vassal_opinion = 10
	}
}
samma_tammealuse = {
	county = c_laane_viru

	character_modifier = {
		name = holy_site_samma_tammealuse_effect_name
		controlled_province_advantage = 5
	}
}
tamme_lauri = {
	county = c_tartu
	barony = b_vastseliina

	character_modifier = {
		name = holy_site_tamme_lauri_effect_name
		monthly_piety_gain_mult = 0.1
	}
}
riga= {
	county = c_riga

	character_modifier = {
		name = holy_site_pokaini_effect_name
		martial_per_piety_level = 1
		knight_effectiveness_mult = 0.2
	}
}


pokaini = {
	county = c_zemigalians
	barony = b_dobele

	character_modifier = {
		name = holy_site_pokaini_effect_name
		controlled_province_advantage = 5
		stress_loss_mult = 0.1
	}
}

torun = {
	county = c_torun

	character_modifier = {
		name = holy_site_torun_effect_name
		martial_per_piety_level = 1
		knight_effectiveness_mult = 0.2
	}
}

braslau = {
	county = c_braslau

	character_modifier = {
		name = holy_site_braslau_effect_name
		monthly_piety_gain_per_knight_add = 0.1
		skirmishers_toughness_mult = 0.1
	}
}

rugen = {
	county = c_rugen

	character_modifier = {
		name = holy_site_rugen_effect_name
		embarkation_cost_mult = -0.25
		retreat_losses = -0.1
	}
}

# Magyar

pest = {
	county = c_visegrad
	barony = b_pest

	character_modifier = {
		name = holy_site_pest_effect_name
		martial = 1
		prowess_per_prestige_level = 1
	}
}

kerch = { # Crimea
	county = c_kerch

	character_modifier = {
		name = holy_site_kerch_effect_name
		army_maintenance_mult = -0.05
		martial_per_prestige_level = 1
	}
}

olvia = {
	county = c_odessa
	barony = b_olbia_ETEL

	character_modifier = {
		name = holy_site_olvia_effect_name
		monthly_piety_gain_mult = 0.1
	}
}

poszony = {
	county = c_poszony

	character_modifier = {
		name = holy_site_poszony_effect_name
		levy_reinforcement_rate_same_faith = 0.2
	}
}

sarysyn = {
	county = c_sarysyn

	character_modifier = {
		name = holy_site_sarysyn_effect_name
		men_at_arms_maintenance = -0.1
	}
}

preslav = {
	county = c_aytos
	barony = b_preslav

	character_modifier = {
		name = holy_site_preslav_effect_name
		levy_size = 0.1
	}
}

# Hellenic

athens = {
	county = c_attica

	character_modifier = {
		name = holy_site_athens_effect_name
		diplomacy = 1
		stewardship = 1
	}
}

olympus = {
	county = c_servia
	barony = b_servia

	character_modifier = {
		name = holy_site_olympus_effect_name
		learning = 2
	}
}

# deprecated Hellenic
sparta = {
	county = c_laconia
	character_modifier = {
		name = holy_site_sparta_effect_name
		martial = 1
		prowess = 1
	}
}

# Hussite

praha = {
	county = c_praha

	character_modifier = {
		learning_per_piety_level = 1
		cultural_head_fascination_mult = 0.05
	}
}

tabor = {
	county = c_tabor

	character_modifier = {
		levy_reinforcement_rate_same_faith = 0.15
		levy_size = 0.05
		garrison_size = 0.05
	}
}

wroclaw = {
	county = c_breslau

	character_modifier = {
		martial_per_prestige_level = 1
		monthly_county_control_growth_factor = 0.05
	}
}

konstanz = {
	county = c_konstanz

	character_modifier = {
		monthly_piety_gain_mult = 0.20
	}
}

regensburg = {
	county = c_regensburg

	character_modifier = {
		knight_effectiveness_mult = 0.15
		monthly_piety_gain_per_knight_mult = 0.01
	}
}

# Hussite

tirana = {
	county = c_dyrrachion

	character_modifier = {
		learning_per_piety_level = 1
		cultural_head_fascination_mult = 0.05
	}
}

tetrovo = {
	county = c_sharr
	barony = b_tetovo

	character_modifier = {
		monthly_piety_gain_mult = 0.20
	}
}

#wroclaw = {
#	county = c_breslau
#
#	character_modifier = {
#		martial_per_prestige_level = 1
#		monthly_county_control_growth_factor = 0.05
#	}
#}

#konstanz = {
#	county = c_konstanz
#
#	character_modifier = {
#		monthly_piety_gain_mult = 0.20
#	}
#}

#regensburg = {
#	county = c_regensburg
#
#	character_modifier = {
#		knight_effectiveness_mult = 0.15
#		monthly_piety_gain_per_knight_mult = 0.01
#	}
#}