cale = {
	color = { 127 33 25 }

	ethos = ethos_communal
	heritage = heritage_romani
	language = language_calo
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain
		
	traditions = {
		tradition_diasporic
		tradition_culture_blending
		tradition_religion_blending
	}
	dlc_tradition = {
		trait = tradition_fp2_ritualised_friendship
		requires_dlc_flag = the_fate_of_iberia
	}

	name_list = name_list_NEOW_castilian
	
	coa_gfx = { castilian_coa_gfx iberian_group_coa_gfx western_coa_gfx }
	building_gfx = { iberian_building_gfx }
	clothing_gfx = { iberian_christian_clothing_gfx western_clothing_gfx }
	unit_gfx = { iberian_christian_unit_gfx }
	
	ethnicities = {
		10 = mediterranean
	}
}

vlax = {
	color = { 112 29 16 }

	ethos = ethos_spiritual
	heritage = heritage_romani
	language = language_vlax
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain
		
	traditions = {
		tradition_diasporic
		tradition_culture_blending
		tradition_family_entrepreneurship
		tradition_hard_working
	}

	name_list = name_list_castilian #this needs changing, make unique romani ones later
	
	coa_gfx = { south_slavic_group_coa_gfx western_coa_gfx }
	building_gfx = { mediterranean_building_gfx }
	clothing_gfx = { byzantine_clothing_gfx }
	unit_gfx = { eastern_unit_gfx }
	house_coa_frame = house_frame_02
	house_coa_mask_offset = { 0.0 0.055 }
	house_coa_mask_scale = { 0.9 0.9 }
	
	ethnicities = {
		10 = mediterranean
	}
}

romungro = {
	color = { 112 20 10 }

	ethos = ethos_communal
	heritage = heritage_romani
	language = language_romungro
	martial_custom = martial_custom_male_only
	head_determination = head_determination_domain
		
	traditions = {
		tradition_diasporic
		tradition_culture_blending
		tradition_family_entrepreneurship
		tradition_music_theory
	}

	name_list = name_list_hungarian
	
	coa_gfx = { magyar_group_coa_gfx ugro_permian_group_coa_gfx steppe_coa_gfx } 
	coa_gfx = { western_coa_gfx } 
	building_gfx = { western_building_gfx }
	clothing_gfx = { western_clothing_gfx } 
	unit_gfx = { eastern_unit_gfx } 	
	house_coa_frame = house_frame_02
	house_coa_mask_offset = { 0.0 0.055 }
	house_coa_mask_scale = { 0.9 0.9 }
	
	ethnicities = {
		10 = mediterranean
	}
}