#
#genghis_khan_character_template = { # (history database char id 125501)
#	age = 36 # Temujin's age around 1198
#	gender = male
#	dynasty_house = house:house_borjigin
#	martial = 15
#	diplomacy = 12
#	intrigue = 9
#	stewardship = 12
#	prowess = 20
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = ambitious
#	trait = diligent
#	trait = vengeful
#	trait = lifestyle_hunter
#	trait = education_martial_5
#	trait = flexible_leader
#	trait = open_terrain_expert
#	trait = shrewd
#	random_traits = no
#	after_creation = {
#		copy_inheritable_appearance_from = character:dynamic_mongol_1
#		
#		if = {
#			limit = { has_dlc_feature = tours_and_tournaments }
#			add_trait = tourney_participant
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = lifestyle_hunter
#				TRACK = hunter
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = horse
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = bow
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#		}
#	}
#}
#
#borte_character_template = { # (history database char id 172004)
#	age = 37
#	gender = female
#	dynasty_house = house:house_onggirat
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = calm
#	trait = callous
#	trait = gregarious
#	trait = education_martial_3
#	martial = {
#		min_template_high_skill
#		max_template_high_skill
#	}
#	prowess = 15
#	diplomacy = 9
#	intrigue = 12
#	stewardship = 10
#	random_traits = no
#	after_creation = {
#		copy_inheritable_appearance_from = character:dynamic_mongol_2
#	}
#}
#
#jochi_character_template = {  # (history database char id 125502)
#	age = 17
#	gender = male
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = calm
#	trait = callous
#	trait = vengeful
#	trait = education_martial_3
#	trait = lifestyle_hunter
#	random_traits = no
#	prowess = 20
#	after_creation = {
#		if = {
#			limit = { has_dlc_feature = tours_and_tournaments }
#			add_trait = tourney_participant
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = lifestyle_hunter
#				TRACK = hunter
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = horse
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = bow
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#		}	
#	}
#}
#
#tolui_character_template = { # (history database char id 125520)
#	age = 6
#	gender = male
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = rowdy
#	random_traits = no
#	prowess = 20
#}
#
#chagatai_character_template = { # (history database char id 93062)
#	age = 15
#	gender = male
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = wrathful
#	trait = impatient
#	trait = just
#	trait = rowdy
#	random_traits = no
#	prowess = 20
#	after_creation = {
#		if = {
#			limit = { has_dlc_feature = tours_and_tournaments }
#			add_trait = tourney_participant
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = horse
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = bow
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#		}
#	}
#}
#
#ogodei_character_template = { # (history database char id 172005)
#	age = 12
#	gender = male
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = gregarious
#	trait = just
#	trait = rowdy
#	random_traits = no
#	martial = 14
#	diplomacy = 12
#	intrigue = 10
#	stewardship = 16
#	prowess = 20
#}
#
#altun_begi_character_template = { # (history database char id 217227)
#	age = 7
#	gender = female
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	trait = curious
#	random_traits = no
#}
#
#
#subutai_character_template = { # (history database char id 34850
#	age = 23
#	gender = male
#	dynasty_house = house:house_uriankhai
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	martial = 17
#	diplomacy = 6
#	intrigue = 9
#	stewardship = 9
#	prowess = 30
#	trait = brave
#	trait = diligent
#	trait = patient
#	trait = strong
#	trait = intellect_good_2
#	trait = education_martial_4
#	trait = organizer
#	trait = flexible_leader
#	trait = loyal
#	random_traits = no
#	after_creation = {
#		if = {
#			limit = { has_dlc_feature = tours_and_tournaments }
#			add_trait = tourney_participant
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = horse
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = bow
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = wit
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#		}
#	}
#}
#
#
#### Temujin's PARENTS (currently not in use)
#hoelun_character_template = { # (history database char id 172003)
#	name = "Hoelun" # Mother of Genghis Khan
#	age = 59
#	gender = female
#	dynasty_house = house:house_olkhunut
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	martial = 8
#	diplomacy = 10
#	intrigue = 12
#	stewardship = 10
#	trait = compassionate
#	trait = patient
#	trait = diligent
#	trait = education_intrigue_4
#}
#
#
#yesu_gei_character_template = { # (history database char id 93055)
#	name = "YesU_gei" # Father of Genghis Khan
#	age = 88 # if alive at the spawning of 36 year old Temujin
#	gender = female
#	dynasty_house = house:house_borjigin
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	martial = 9
#	diplomacy = 6
#	intrigue = 6
#	stewardship = 6
#	trait = stubborn
#	trait = diligent
#	trait = wrathful
#	trait = education_martial_1
#}
#
#dynamic_genghis_character_template = {
#	age = { 30 42 } # Temujin's age around 1198
#	gender_female_chance = {
#		if = {
#			limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
#			add = 0
#		}
#		else_if = {
#			limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
#			add = 100
#		}
#		else = {
#			add = 50
#		}
#	}
#	martial = { 10 20 }
#	diplomacy = { 8 16 }
#	intrigue = { 4 14 }
#	stewardship = { 8 16 }
#	prowess = { 15 25 }
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	random_traits = no
#	random_traits_list = {
#		count = 3
#		# Personality traits
#		lustful = {}
#		gluttonous = {}
#		greedy = {}
#		diligent = {}
#		wrathful = {}
#		impatient = {}
#		arrogant = {}
#		deceitful = {}
#		brave = {}
#		gregarious = {}
#		ambitious = {}
#		arbitrary = {}
#		zealous = {}
#		callous = {}
#		sadistic = {}
#		stubborn = {}
#		vengeful = {}
#		just = {}
#		honest = {}
#	}
#	random_traits_list = {
#		count = 1
#		# Commander traits
#		logistician = {}
#		aggressive_attacker = {}
#		unyielding_defender = {}
#		forder = {}
#		flexible_leader = {}
#		desert_warrior = {}
#		reckless = {}
#		organizer = {}
#	}
#	trait = lifestyle_hunter
#	trait = education_martial_5
#	trait = open_terrain_expert
#	after_creation = {
#		set_interesting_traits_and_modifiers_effect = yes
#		if = {
#			limit = { has_dlc_feature = tours_and_tournaments }
#			add_trait = tourney_participant
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = lifestyle_hunter
#				TRACK = hunter
#				LEVEL_1 = yes
#				LEVEL_3 = no
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = horse
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#			add_random_tiered_trait_track_xp_effect = {
#				TRAIT = tourney_participant
#				TRACK = bow
#				LEVEL_1 = yes
#				LEVEL_3 = yes
#			}
#		}
#		change_current_weight = 25
#	}
#}
#
#dynamic_genghis_spouse_template = {
#	age = { 26 42 }
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	random_traits = no
#	random_traits_list = {
#		count = 3
#		# Personality traits
#		lustful = {}
#		gluttonous = {}
#		greedy = {}
#		diligent = {}
#		wrathful = {}
#		impatient = {}
#		arrogant = {}
#		deceitful = {}
#		brave = {}
#		gregarious = {}
#		ambitious = {}
#		arbitrary = {}
#		zealous = {}
#		callous = {}
#		sadistic = {}
#		stubborn = {}
#		vengeful = {}
#		calm = {}
#		patient = {}
#		cynical = {}
#		just = {}
#		honest = {}
#	}
#	random_traits_list = {
#		count = 1
#		education_learning_4 = {}
#		education_learning_3 = {}
#		education_diplomacy_4 = {}
#		education_diplomacy_3 = {}
#		education_stewardship_4 = {}
#		education_stewardship_3 = {}
#		education_intrigue_4 = {}
#		education_intrigue_3 = {}
#		education_martial_4 = {}
#		education_martial_3 = {}
#	}
#	martial = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	stewardship = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	diplomacy = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	intrigue = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	learning = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	prowess = { 8 16 }
#}
#
#dynamic_genghis_child_template = {
#	age = { 2 14 }
#	gender_female_chance = {
#		add = 50
#	}
#	faith = faith:tengri_pagan
#	culture = culture:mongol
#	dynasty_house = scope:temujin.house
#	random_traits = yes
#	intrigue = {
#		min_template_decent_skill
#		max_template_decent_skill
#	}
#	after_creation = {
#		set_interesting_traits_and_modifiers_effect = yes
#	}
#}
#