﻿story_temujin_flavor = {
	
	on_owner_death = {
		end_story = yes
	}
	
	effect_group = {
		days = { 180 360 }
		chance = 50

		triggered_effect = {
			trigger = { always = yes }
			effect = {
				story_owner = {
					trigger_event = {
						on_action = ongoing_temujin_flavor_events
					}
				}
			}
		}
	}
}
