﻿
###TRIGGER LIST

# has_strong_religious_conviction_trigger

#Check whether any special conditions are true.
#Make sure conditions for new special Main Events are added to this!
has_special_main_event_potential = {
	scope:activity = {
		has_variable = potential_friend
	}
}

is_murder_feast = {
	scope:activity = {
		has_activity_option = {
			category = special_type
			option = feast_type_murder
		}
	}
}

feast_default_participant_including_player_trigger = {
	is_ai = yes
	NOT = { this = root }
	is_alive = yes
	is_imprisoned = no
}

feast_default_participant_trigger = {
	is_ai = yes
	NOT = { this = root }
	is_alive = yes
	is_imprisoned = no
}

feast_default_adult_participant_trigger = {
	is_ai = yes
	NOT = { this = root }
	is_adult = yes
	is_alive = yes
	is_imprisoned = no
}

has_hosted_feast_opinion_targeting_character = {
	OR = {
		has_opinion_modifier = {
			modifier = feast_hosted_successful_feast
			target = $CHARACTER$
		}
		has_opinion_modifier = {
			modifier = feast_hosted_successful_feast_with_music
			target = $CHARACTER$
		}
	}
}

use_goblet_in_tavern_trigger = {
	OR = {
		location.culture ?= { has_graphical_india_culture_group_trigger = yes }
		location.culture ?= { has_graphical_mena_culture_group_trigger = yes }
		location.culture ?= { has_building_gfx = iranian_building_gfx }
		location.culture ?= { has_graphical_african_culture_group_trigger = yes }
		location.culture ?= { has_graphical_steppe_culture_group_trigger = yes }
	}
}
