﻿#Triggers handling questions of military and warfare

#Checks whether scope character has greater military strength than the ratio specified
military_strength_greater_than_ratio_trigger = {
	save_temporary_scope_value_as = {
		name = ratio

		value = {
			value = max_military_strength
			divide = $TARGET$.max_military_strength
		}
	}

	scope:ratio > $RATIO$
}

valid_for_maa_trigger = {
	OR = {
		AND = {
			is_landless_adventurer = yes
			has_perk = planned_cultivation_perk
			location.county.culture ?= { has_cultural_parameter = $PARAMETER$ }
		}
		culture = { has_cultural_parameter = $PARAMETER$ }
	}
}

valid_for_nomadic_riders_trigger = {
	government_has_flag = government_is_nomadic
}