﻿### CLAN TRIGGERS ###
is_in_clan_trigger = {
	exists = house
	government_has_flag = government_is_clan
	top_liege = house.house_head
}

is_in_same_clan_as_trigger = {
	exists = house
	exists = $CHARACTER$.house
	OR = {
		government_has_flag = government_is_clan
		$CHARACTER$ = { government_has_flag = government_is_clan }
	}
	house = $CHARACTER$.house
	top_liege = $CHARACTER$.top_liege
}

check_tax_collector_aptitude = {
	$CHARACTER$ = {
		tax_collector_aptitude = {
			tax_slot_type = clan_tax_slot
			value = $VALUE$
		}
	}
}
